#pragma once 
#include "Product.h"

namespace Television
{
    class Television : public Framework::Product
    {
    private:
        char* type;
    public:
        Television(char* t): type(t){}
        void use() override;
        ~Television()
        {
            std::cout << "this televison type:" << type  << " being destroy now." << std::endl;
        }
    };
};


